And, with the exception of beaming down the corridors, there was almost nowhere to really hide. It was a particularly versatile map that stretched out much further than you initially thought. Whether you were exchanging longshots from balcony to balcony, or getting up close and personal in the center square, there was something for everyone. BLOC Image Credit: Redditīloc was a dingy, grey, and miserable map, but it made for some fantastic combat. This was the first truly great Call of Duty multiplayer title, and it kicked off a trilogy that would be a staple favourite for FPS fans the world over. Let’s start at the beginning, and reminisce about the game that quite literally changed it all – Modern Warfare. Best Call of Duty Maps: Modern Warfare (2007) Now, I’m eager to re-explore the best Call of Duty maps I’ve ever experienced.Īnd yes, they’re all from the Modern Warfare franchise. My love for Call of Duty started way back in 2007, with Modern Warfare, and it blossomed from there on out.
Season 6 Battle Pass will contain licensed tracks, available on free tiers. Season 6 introduces licensed, real-world songs to the war tracks system. Secret subway station Easter egg (if a player completes a sequence of events, the Easter egg will unlock and include exclusive rewards).Players' fast-travel' from one location to the next.Use the Metro to move across Verdansk in an instant and never miss the action. If your truck dies/explodes, you can no longer respawn. If you die, you respawn on your armored truck. With a wide-open space with indoor and outdoor elements, this map is ideal for a multitude of playstyles as you barge in and up the leaderboard.įast-paced, high action Battle Royale built around vehicle-on-vehicle combat. Stake your claim to either side of the river, and burn a few bridges along the way. Set in front of an old rural train station, players will fight it out amongst the military cargo trains and the station's exterior.įlood the battlefield on the Riverside map. Players with sniper rifles will find some long sightlines in the exterior spaces or looking out from the atrium second floor but better be prepared with a CQC weapon when another player inevitably catches them in a tight hallway.
Mid-range weapons have some applicability on the TV station balconies and the parking lot. SMGs and shotguns dominate the tight spaces of the TV station. Short-range weapons will thrive on this map.
The exterior includes the station parking lot, two smaller office buildings, and the TV station balconies. These outside areas lend themselves to mid-range and long-range combat.Ī large portion of the map takes place inside the TV station, where players will navigate the atrium, newsroom, tight corridors, office space, server, and storage rooms. Around the center buildings are a scattering of snowdrifts, vehicles, and crates that provide cover as players navigate the terrain. These same buildings also have rooftop access that is exposed but provides long sightlines for any avid sniper. The center of the map has two large buildings the interiors promote short- to mid-range combat. This map will be playable in both 6v6 and 10v10 modes with a different map size depending on the player count. Other aspects of the map include an abandoned workshop, skybridge, scrapyard, shipping area, and residential zone. There are two large buildings in the center of the map: A tank factory and a warehouse. The map has a mix of outdoor and indoor spaces. Mialstor Tank Factory - 6v6 and 10v10 Multiplayer